Every week, Weekly Wonder Woman keeps you up to date on everything involving DC Comics’ premier superheroine, including whether she’s been blessed by a fertility god
Do you know, I don’t think there’s been any proper Wonder Woman news this week. Not movies, not comics, definitely not TV. Nothing.
There is some book news, though, with Laurie Halse Anderson’s Wonder Woman: Tempest Tossed reimagining of our Diana:
15-year-old Diana sees drowning refugees and disobeys her mother Hippolyta to rescue them. She becomes caught up in their struggle, becoming a refugee herself. Washing up on a foreign shore, she is met by two UN workers – one called Steve and another called Trevor. While trying to help her find her way home, she uncovers a smuggler and trafficking ring.
But that doesn’t really count cos it’s, you know, for kids.
So let’s head straight into the reviews. We have the last of the Wonder Woman-Conan crossover in Wonder Woman/Conan #6, while in Trinity #18, Batman, Superman and Wonder Woman are off fighting dinosaurs and riding unicorns on ‘Skartaris’. But we also have the start of a Batman-Wonder Woman team-up in The Brave and the Bold #1 as they have to go to Ireland to visit some gods.
Diana did also appear in Justice League #39. But this is all she did:
So let’s not bother with that
Wonder Woman/Conan #6
Diana has returned home to Themyscira but left her Lasso with Conan – which annoys her mum, who nevertheless makes her swear not to return to help Conan. However, her Amazon friends convince her to go back anyway and together, they help Conan to defeat his enemies.
Something of an odd final splutter for the story, which seemed largely to have ended last issue. For the most part, it’s just a big fight that doesn’t really tell us anything we didn’t know already, just pencils in a few more details.
While the artwork and Diana’s costume clearly says Rebirth Universe, this issue makes it clear that this is all pre-nu52. Diana’s referencing of her Hermes-given speed when she fights the giant crow-witches…
…doesn’t really narrow things down (at the most it might exclude nu52 and the current Robinson run on Wonder Woman), the fact she can return to Themyscira, her black-haired mum refers to her clay origin and all her pals are the standard Gail Simone crew of Amazons means this is basically just an extension of Simone’s Volume 3 run that somehow has managed to pick up Conan along the way.
In which case, who knows how long this particular potential romance might have lasted…
So maybe not just an epilogue to a really pretty decent crossover storyline, but to Simone’s own run on Wonder Woman. That’s nice, even if it doesn’t feature any gorillas.
Rating: 5/7 (Artwork: 7/7)
The Trinity meets the rest of Warlord’s family and have lots of fights.
Well, turns out I was wrong and while Superman was powerless, Wonder Woman was merely blind. That makes Trinity #17 a bit worse than I had suspected.
This is a bit fighty, but doesn’t do much for any of the Trinity, since it’s more about Robinson’s continuing fetishisation of old comics. Which is odd, because you’d think the current writer of Wonder Woman would fetishise old Wonder Woman comics, but when someone starts shouting ‘Deimos’ around the place, Diana doesn’t once say, “What, the son of Ares?”
Still, at least she gets to ride on a unicorn.
Overall, nice to go on a little tour of Skartaris, not so nice to have Superman ‘fly’ Wonder Woman.
Seriously, if she can work out where he is from his cape rustling, she can work out where the ground is.
Rating: 2/7 (Artwork: 6/7)
The Brave and the Bold: Batman and Wonder Woman #1
Diana is invited to visit the Celtic gods, who need her help.
It’s Liam Sharp on both writing and artwork, and it’s not half bad in the writing department, excellent in the visuals.
Sharp clearly learned a lot when working with Greg Rucka, particularly about Diana, and seems to have a decent understanding of Rucka’s vision. He’s also keen to emphasis that Steve and Diana have a pretty full-blooded relationship by now. And he likes a laugh.
The first issue is largely an introduction to the world of the Irish gods, all of whom like to say ‘Jaysus’ a lot. As of yet, though, Batman does little but work out and get spooked. However, given the story ends with the murder of a god and Diana suggesting that maybe some investigating of the crime needs to happen before the punishment is meted out, who wants to guess if the world’s greatest detective will be getting a divine invite soon.
A good start to a potentially very interesting mini-series.
Rating: 5/7 (Artwork: 7/7)